Pyramid
A downloadable game
An explorer, living in Egypt for nearly 15 years, decides to visit the tomb of the Petzah pyramid, to discover the secret that resides there. It is on a summer night that he decides to venture there. He leaves alone, equipped with a torch and a plan of the tomb.
Arriving in front of the pyramid, he takes a last look around to make sure he is alone, and strides towards the entrance of the pyramid. Once inside the pyramid, he can read the inscription "Simplicity leads to difficulty".
Indeed, the access to the tomb is rather simple, he has to follow rather wide corridors before arriving at the treasure that it covers. Some gold bars and old parchments were hidden there. The hardest part was now to leave...
Because the explorer had taken the inscription at the entrance of the pyramid a little too seriously. As he turned around, he heard a loud thud. The space seemed to have changed behind him. The rooms all looked the same. After a few minutes of walking, he realized that the labyrinth had become peculiar. It kept repeating itself and the exit did not show itself to him.
How will he find the exit? That's for you to find out!
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Pyramid is a puzzle game that we created during a thematic week on the theme of `Labyrinth` during my bachelor in game design. It was made in Unity with the help of 2 people. I took care of the development of the gameplay mechanics, the infinite maze logic and part of the integration.
You take on the role of an adventurer lost in a pyramid with infinite corridors whose functioning you must understand to find the exit.
Use the arrows or ZQSD to move and the mouse to look
Status | Prototype |
Release date | Mar 29, 2018 |
Author | Théo FORAY |
Genre | Puzzle, Adventure |
Made with | Unity |
Tags | 3D, Exploration, First-Person, Short, Singleplayer, Unity |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
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Comments
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Nice little tech demo